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WANT TO HELP?

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WE MAY WANT YOU

We’re looking for new members for the team to improve the video at best.

We would like to add more cities, improve the video quality and other things…so we need help!

If you want to help us with your skills and good will, please feel free to contact us.

THE VIDEO

THE VIDEO

The project was inspired by the famous TV series 'Game of Thrones' title sequence produced by Elastic for HBO.

A special dedication to Game Of Thrones - Italy

Astrolabe

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SIX MAIN ITALIAN CITIES

We decided to include six cities for this project: Rome, Turin, Naples, Palermo, Venice, Florence.


WHAT WE ACHIEVED.

We made this intro all in CG of course, using a software for 3D modeling and animation, compositing and editing.


AT THE END.

We are very proud to present to the world our tribute to this great series and to our beloved country!

SPECIAL DEDICATION

We made this video also as a tribute with special dedication and special thanks to the First Fan Group in Italy "Game Of Thrones - Italy", which supports us by sharing our video officially!

THE TEAM

THE TEAM

For this great project the team was composed by a very small but very friendly group: only 5 talented people!

RICCARDO ANTONINO

PRODUCER, CREATIVE DIRECTOR, PROJECT SUPERVISOR

Profile

VFX Professor at Polytechnic of Turin, Stop Motion Professor at IED, Multimedia spin doctor, work-a-holic.

What i like

Cooking, teaching, big challenges. GOT and sagas lover

In Got Italy – The Project:

Project supervisor, executive producer, concept

CHIARA SAPIO

3D MODELING and ANIMATION, VFX and COMPOSITING, DIRECTION and EDITING

Profile

Computer Engineering student at the Polytechnic University of Turin, graduated as 3d generalist at Nemo Academy of Digital Arts in Florence.

What i like

Dogs, books, drawing and movies lover, Game of Thrones fan, wants to become a character modeler.

In Got Italy – The Project:

Concept artist, storyboarding, modeling – rigging – animation of the cities, rigging and animation of the Astrolabe, Video and Sound FX, Compositing, Editing.

MANOJ ROLLO

3D MODELING, VFX and COMPOSITING, DIRECTION and EDITING

Profile

Web Technologist, Digital Graphic Designer and Media Communication. A creative computer engineer.

What i like

Soundtracks, Sport, Science, photography and electronics, movies and creating movies.

In Got Italy – The Project:

Modeling of the Astrolabe and Map (lands, rocks, trees), Virtual Camera Operator, Video and Sound FX, Compositing, Editing, Website manager.

FILIPPO SILVESTRO

TEXTURE ARTIST

Profile

I’m a 3D artist specialized in modeling, texturing and digital sculpting.
Currently I’m wokring as a Freelance Videomaker/3D Generalist in Florence.

Before delving into 3D, I worked as VideoEditor for over five years in advertising agencies, I was involved with infographics, animations and postproduction AfterEffects.

MARA GUARNESCHELLI

TEXTURE ARTIST

Profile

New Technologies student at Albertina Academy of Arts in Turin.

What i like

Dogs, 3d graphics and drawing lover, after graduating will continue her studies to become a professional in the computer graphics world.

In Got Italy – The Project:

UV mapping and textures of Italy’s map and the Astrolabe

Special Thanks to:

  • Mara and Luca for helping us to render the scenes
  • Our parents and friends for the support for achieve this final result.
  • Prof. Antonino for the ambitious idea.
OUR WORK - Gallery

OUR WORK - Gallery

WE BELIEVE OUR WORK SPEAKS FOR ITSELF. BROWSE THE GALLERY BELOW TO SEE HOW THE PROJECT GREW UP.

Take a look to the articles that many online editors have  written about us.

We thank them all and all of you that share our work!!

http://got.fronteffects.com/write-share/

HOW DID WE MAKE THIS PROJECT?


Take a look at our works and the reference images



THE CITIES
ROMA
NAPOLI
PALERMO
VENEZIA
TORINO
FIRENZE


MAP AND ASTROLABE
MAP
ASTROLABE

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ABOUT THE PROJECT

ABOUT THE PROJECT

The project was inspired by the famous TV series 'Game of Thrones' title sequence produced by Elastic for HBO.


A brief history of Game of Thrones Opening Credits

In the original intro, we explored the places that we will visit during each episode in Westeros and Essos, the fantasy world where all the events take place.

The basic idea was to create something which had never been seen before, not just a simple and flat map, but a world inside a sphere that had to look as if it had been hand-made by a craftsman in the time of the story; that's why a great source of inspiration were Leonardo da Vinci's machines, full of interlocking cogs.

The focal point of each location is the family crest "that becomes the main cog that triggers the animation, so the model of the place emerges out of the floor of the map and comes to life" - says Angus Wall, Creative Director at Elastic, in an interview to The Hollywood Reporter (http://www.hollywoodreporter.com/race/secrets-game-thrones-opening-credits-179656)

Furthermore, the creators didn't want just to build something visually interesting and captivating : the sequence, with all those cogs beneath and above the surface of the map working together, is a metaphor for the machinations of the most powerful families in the series, fighting for the throne, which is something that we can find in every age and place.

The team of 24 professionals and experts worked for 8-9 months before they got to production - as reported by CG Supervisor Kirk Shintani on a recent interview on Area Autodesk website (http://area.autodesk.com/customer-stories/a52-game-of-thrones-title?linkId=24473223) while the actual production lasted for about 4 months - Kirk Shintani on ART OF VFX (http://www.artofvfx.com/game-of-thrones-kirk-shintani-superviseur-3d-a52-elastic/)

INQUADRATURE (1)

A brief history of GOT Italy - the project

The idea of the project came from prof. Riccardo Antonio Silvio Antonino, who had always wanted to create something similar to GOT intro since the series’s first episode aired in 2011.

We decided to go back in time when Italy was still divided into several kingdoms just like the world in the novel by GRR Martin 'A Song of Ice and Fire'.

Taking   the following map (http://cronologia.leonardo.it/storia/a1861b.htm) as reference, we chose one or two cities for each of the most powerful kingdoms our country was made of between 1820-1848:
- Regno di Sardegna --> Turin (Savoy)
- Regno Lombardo-Veneto --> Venice (Habsburg)
- Granducato di Toscana --> Florence (Habsburg-Lorraine)
- Stato Pontifico --> Rome (Papal States)
- Regno delle due Sicilie --> Naples and Palermo (Bourbon)

Each city was built examining old maps as a reference to place every house; for each location some of the most famous monuments and buildings were recreated in the most detailed way possible.

Every single element is animated: domes, columns, roofs, and other architectural details come out of the floor driven by lots of interlocking cogs.

As in GOT title sequence, each city's sigil seal becomes its main cog as a symbol of its political and economic power and its influence in the history of Italy.

We also decided to stay faithful to the original intro taking it as a model for our animations and camera movements:for example the coin of Florence is very similar to the one of Braavos, St.Peter's dome reminds us of  The Eyrie's dome, most of the roofs have the same animation as those in Riverrun, CastelNuovo Bridge looks like The Twins'one and so on.

The final effect we wanted to achieve was that of handmade models made of different kinds of wood, stone, paper and metal.

As in GOT opening credits we created an Astrolabe inspired by the original concept - the so called Dyson Sphere (link) : in the middle of the of the sphere there's the sun and all around the sun there are bands with relief sculptures taken from the Trojan Column in Rome, representing some important events of our past history.

This is a low-budget project. Our team, made of three students and a fresh Nemo Academy graduated artist, worked for about 4 months with only their own notebooks with normal hardware specifications. For example these are Chiara's and Manoj's computer specs: - i7 2.3/2.6 GHz; - 8/16 GB RAM; - GTX 650m/GTX 960m; - Windows 8/10 OS Nothing else, just passion and good will!

Thanks to the First Fan Group in Italy

Game Of Thrones – Italy FB

Website

CONTACT

CONTACT

SEND US A RAVEN

Paypal

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IF YOU LIKE IT, BUT..
FOR ANY PROBLEMS, IDEAS, SUPPORTS or INFORMATIONS PLEASE TELL US!!

 

THE PROJECT

got-italy@fronteffects.com


 FRONTEFFECTS
CHIARA
MANOJ

WE MAY WANT YOU

We’re looking for new members for the team to improve the video at best.

We would like to add more cities, improve the video quality and other things…so we need help!

If you want to help us with your skills and good will, please feel free to contact us.